Pages

Thursday, July 29, 2010

Gold's Worth vs Resource

The Gold City allows one city to make 45k gold / hour while the Resource City lets you make 70k resource / hour. When you play the game, you'll notice that gold is usually your rate limiting factor when recruiting troops and/or making moonstones. I assume that the time it takes to construct a maximum level 10 resource city to 70k is about the same time it'll take to make a gold city to ~40k. This is because a Gold City will have little to no cottages in the end. So, gold is worth roughly 1.75x more than one unit of resource, or 70/40, or a factor of 1.75:1. Gold is precious because we're not able to produce as much of it per city.

I believe the 1.75x worth in gold is reasonable and can be viewed as such by simply viewing the in-game market. The average of most of reasonable items for sale is ~600g per 1000 resources. 1000/600g = ~1.75.

Keep this ~1.75x factor in mind as we delve into the Defense and Offense cost efficiency of troops coming soon.

I hope this has given you a different perspective of the game and has given you insight on the worth of Gold vs Resource. Don't forget to Follow, Rate, and Comment! Thank you! :]

2 comments:

  1. 100% agreed gold is worth more but where are you ingame that res is so cheap? I only see food that cheap. Our iron regularly spikes as far as 5000 gold/unit. I never buy it that high, I produce enough to feed myself. The markets I find tend to spike in cycles depending on what is in demand.

    ReplyDelete
  2. Currently, I'm based the 2nd most populated continent on the server. Your 5000g/unit is not normal. lol, The only time I would expect to see something spike that high is when there aren't enough sellers or the continent was recently invaded by a whole alliance and they're buying everything as soon as it's posted, driving up demand.

    ReplyDelete